The Autumn Express
Project Lead: Jared Nolen
Programming: Jared Nolen, Nathann Latimore, Juan Alvarado
Art: Joann Wong
Music and Sounds: Max Monson
Writing: Ryan Marcus, Nathann Latimore
Controls:
This game is played primarily using your mouse. Buttons, Levers, Pulleys, and Sliders can be interacted with via clicking and dragging / holding. You can look around the tram by moving your mouse to the edges of the screen. Look right at the door, and up at the mirror. (You can also get a closer zoom in on the control panel with escape)
Gameplay:
To start, click and drag the speed lever forward to start driving along the track. Tram stops will appear on the right hand side of the tracks every so often. When you see a stop with an NPC waiting at it, be sure to slow down and stop beside it. Look to your right and drag the door lever all the way to open the door. After the NPC has taken their seat, the door will close and you can set off again! After a little while, the NPC will alert you that the next stop is theirs, be sure to stop there and let them off.
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Authors | Jared Devs, Breadosaurus, Juan R. Alvarado, RyanMarcus, Nathann Latimore |
Genre | Interactive Fiction |
Made with | Unity |
Tags | 2D, 3D, Atmospheric, Cute, fall, First-Person, Relaxing, Singleplayer, wholesome |
Comments
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cute I was having a rubbish day and being a cute animal tram conductor for a bit helped
Happy it helped. Hope it got better! Glad you enjoyed.
I keep having trouble opening the door. The screen will move or the lever just won't work.
You can only open the door if you are fully stopped near a tram stop. Otherwise the lever is locked.
Even then, I stopped maybe 6 feet ahead of the first passenger, opened the door, and they won't get in. I closed the door to move up a little more, and now all I can do is open the door (and ...manually...? wipe the windows?) -- no further tram moving. Please fix!
Hm, are you sure the door is opened all the way? a passenger will only board when the door is as open as it can be.
I checked everything (door all the way open, tram all the way stopped) multiple times to make sure I wasn't at fault. Even tried it again and got maybe a foot away, and: same thing.
Neat concept! Interesting use of menu / controls, but the controls could be more intuitive in my opinion . I also found the outside enviorment a bit too bland and repetetive